Watch the new episode below!
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Be sure to read our coverage, including word on Ghost of Tsushima’s lack of a karma meter, what it means for Ghost of Tsushima to be the biggest game Sucker Punch has made yet, and how the film grain mode positively impacted development.
And of course, we mention Bloodborne.
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Download or listen to the show on these platforms:
Podcast Beyond! is live every Wednesday. For the latest on PS5, check out the PS5 full specs list, why we’re excited about PS5’s 3D audio focus, an analysis of what teraflops really mean for the PS5 and Xbox Series X, and check out images of the allegedly PS5 dev kit and controller.
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Jonathon Dornbush is IGN’s Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.