In this GDC 2020 virtual talk, Turn 10’s Matt Collins discusses the process of creating art assets for the Forza games, which need to run at 60 FPS while players zoom along at 100 miles per hour. …
In this GDC 2020 virtual talk, Turn 10’s Matt Collins discusses the process of creating art assets for the Forza games, which need to run at 60 FPS while players zoom along at 100 miles per hour. …