In this 2018 GDC talk, Blizzard Entertaiment’s Rowan Hamilton discusses how a “playtesting first” approach helped shape the production process for the studio’s multiplayer hit Overwatch. …
In this 2018 GDC talk, Blizzard Entertaiment’s Rowan Hamilton discusses how a “playtesting first” approach helped shape the production process for the studio’s multiplayer hit Overwatch. …